| 46 | } |
| 47 | |
| 48 | int vtkGL2PSExporter::GetGL2PSOptions() |
| 49 | { |
| 50 | GLint options = GL2PS_NONE; |
| 51 | if (this->Compress == 1) |
| 52 | { |
| 53 | options = options | GL2PS_COMPRESS; |
| 54 | } |
| 55 | if (this->DrawBackground == 1) |
| 56 | { |
| 57 | options = options | GL2PS_DRAW_BACKGROUND; |
| 58 | } |
| 59 | if (this->SimpleLineOffset == 1) |
| 60 | { |
| 61 | options = options | GL2PS_SIMPLE_LINE_OFFSET; |
| 62 | } |
| 63 | if (this->Silent == 1) |
| 64 | { |
| 65 | options = options | GL2PS_SILENT; |
| 66 | } |
| 67 | if (this->BestRoot == 1) |
| 68 | { |
| 69 | options = options | GL2PS_BEST_ROOT; |
| 70 | } |
| 71 | if (this->Text == 0) |
| 72 | { |
| 73 | options = options | GL2PS_NO_TEXT; |
| 74 | } |
| 75 | if (this->Landscape == 1) |
| 76 | { |
| 77 | options = options | GL2PS_LANDSCAPE; |
| 78 | } |
| 79 | if (this->PS3Shading == 0) |
| 80 | { |
| 81 | options = options | GL2PS_NO_PS3_SHADING; |
| 82 | } |
| 83 | if (this->OcclusionCull == 1) |
| 84 | { |
| 85 | options = options | GL2PS_OCCLUSION_CULL; |
| 86 | } |
| 87 | return static_cast<int>(options); |
| 88 | } |
| 89 | |
| 90 | int vtkGL2PSExporter::GetGL2PSSort() |
| 91 | { |