------------------------------------------------------------------------------
| 35 | |
| 36 | //------------------------------------------------------------------------------ |
| 37 | void vtkPointHandleSource::SetDirection(double xDir, double yDir, double zDir) |
| 38 | { |
| 39 | if ((this->Direction[0] != xDir) || (this->Direction[1] != yDir) || (this->Direction[2] != zDir)) |
| 40 | { |
| 41 | this->Direction[0] = xDir; |
| 42 | this->Direction[1] = yDir; |
| 43 | this->Direction[2] = zDir; |
| 44 | this->Modified(); |
| 45 | } |
| 46 | } |
| 47 | |
| 48 | //------------------------------------------------------------------------------ |
| 49 | double* vtkPointHandleSource::GetDirection() |