(actor, texture, win)
| 64 | win.Render() |
| 65 | |
| 66 | def SetTexture(actor, texture, win): |
| 67 | if doTexture.get(): |
| 68 | actor.SetTexture(texture) |
| 69 | else: |
| 70 | actor.SetTexture(None) |
| 71 | win.Render() |
| 72 | |
| 73 | def SetToroid(squad, scale, win): |
| 74 | squad.SetToroidal(toroid.get()) |