------------------------------------------------------------------------------ Calculate the distance between the point x and the specified bounds WARNING!!!!! Be very careful altering this routine. Simple changes to this routine can make it 25% slower!!!!
| 1055 | // WARNING!!!!! Be very careful altering this routine. Simple changes to this |
| 1056 | // routine can make it 25% slower!!!! |
| 1057 | double vtkCellLocator::Distance2ToBounds(const double x[3], double bounds[6]) |
| 1058 | { |
| 1059 | // Are we within the bounds? |
| 1060 | if (x[0] >= bounds[0] && x[0] <= bounds[1] && x[1] >= bounds[2] && x[1] <= bounds[3] && |
| 1061 | x[2] >= bounds[4] && x[2] <= bounds[5]) |
| 1062 | { |
| 1063 | return 0.0; |
| 1064 | } |
| 1065 | double deltas[3]; |
| 1066 | // NOLINTNEXTLINE(readability-avoid-nested-conditional-operator) |
| 1067 | deltas[0] = x[0] < bounds[0] ? bounds[0] - x[0] : (x[0] > bounds[1] ? x[0] - bounds[1] : 0.0); |
| 1068 | // NOLINTNEXTLINE(readability-avoid-nested-conditional-operator) |
| 1069 | deltas[1] = x[1] < bounds[2] ? bounds[2] - x[1] : (x[1] > bounds[3] ? x[1] - bounds[3] : 0.0); |
| 1070 | // NOLINTNEXTLINE(readability-avoid-nested-conditional-operator) |
| 1071 | deltas[2] = x[2] < bounds[4] ? bounds[4] - x[2] : (x[2] > bounds[5] ? x[2] - bounds[5] : 0.0); |
| 1072 | return vtkMath::SquaredNorm(deltas); |
| 1073 | } |
| 1074 | |
| 1075 | //------------------------------------------------------------------------------ |
| 1076 | vtkIdType vtkCellLocator::FindCell(double x[3], double vtkNotUsed(tol2), vtkGenericCell* cell, |
no test coverage detected