* Set the interaction mode for the view. Choices are: * vtkRenderView::INTERACTION_MODE_2D - 2D interactor * vtkRenderView::INTERACTION_MODE_3D - 3D interactor */
| 87 | * vtkRenderView::INTERACTION_MODE_3D - 3D interactor |
| 88 | */ |
| 89 | virtual void SetInteractionModeTo2D() { this->SetInteractionMode(INTERACTION_MODE_2D); } |
| 90 | virtual void SetInteractionModeTo3D() { this->SetInteractionMode(INTERACTION_MODE_3D); } |
| 91 | |
| 92 | /** |
nothing calls this directly
no test coverage detected