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hub / github.com/Kitware/VTK / AddAttributeArray

Function AddAttributeArray

Rendering/OpenGL2/vtkOpenGLVertexArrayObject.h:41–47  ·  view source on GitHub ↗

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39 void ShaderProgramChanged();
40
41 bool AddAttributeArray(vtkShaderProgram* program, vtkOpenGLBufferObject* buffer,
42 const std::string& name, int offset, size_t stride, int elementType, int elementTupleSize,
43 bool normalize)
44 {
45 return this->AddAttributeArrayWithDivisor(
46 program, buffer, name, offset, stride, elementType, elementTupleSize, normalize, 0, false);
47 }
48
49 bool AddAttributeArray(vtkShaderProgram* program, vtkOpenGLVertexBufferObject* buffer,
50 const std::string& name, int offset, bool normalize);

Callers

nothing calls this directly

Calls 1

Tested by

no test coverage detected