| 30 | //------------------------------------------------------------------------------ |
| 31 | |
| 32 | void createPipeline() |
| 33 | { |
| 34 | // Create a renderer, render window, and interactor |
| 35 | renderer = vtkRenderer::New(); |
| 36 | renderWindow = vtkRenderWindow::New(); |
| 37 | renderWindowInteractor = vtkRenderWindowInteractor::New(); |
| 38 | style = vtkInteractorStyleTrackballCamera::New(); |
| 39 | |
| 40 | renderWindow->SetMultiSamples(0); |
| 41 | renderWindow->AddRenderer(renderer); |
| 42 | renderWindowInteractor->SetRenderWindow(renderWindow); |
| 43 | renderWindowInteractor->SetInteractorStyle(style); |
| 44 | style->SetDefaultRenderer(renderer); |
| 45 | |
| 46 | // Create pipeline |
| 47 | coneSource = vtkConeSource::New(); |
| 48 | mapper = vtkPolyDataMapper::New(); |
| 49 | actor = vtkActor::New(); |
| 50 | |
| 51 | mapper->SetInputConnection(coneSource->GetOutputPort()); |
| 52 | actor->SetMapper(mapper); |
| 53 | renderer->AddActor(actor); |
| 54 | } |
| 55 | |
| 56 | //------------------------------------------------------------------------------ |
| 57 | |