* Invert the transformation. This will also set a flag so that * the transformation will use the inverse of its Input, if an Input * has been set. */
| 63 | * has been set. |
| 64 | */ |
| 65 | void Inverse() override |
| 66 | { |
| 67 | this->Concatenation->Inverse(); |
| 68 | this->Modified(); |
| 69 | } |
| 70 | |
| 71 | /** |
| 72 | * Perform an adjustment to the viewport coordinates. By default Ortho, |