* Apply the transformation to a coordinate. You can use the same * array to store both the input and output point. */
| 47 | * array to store both the input and output point. |
| 48 | */ |
| 49 | void TransformPoint(const float in[3], float out[3]) |
| 50 | { |
| 51 | this->Update(); |
| 52 | this->InternalTransformPoint(in, out); |
| 53 | } |
| 54 | |
| 55 | /** |
| 56 | * Apply the transformation to a double-precision coordinate. |
no test coverage detected