@{ * Expand this rect to contain the rect passed in. */
| 187 | * Expand this rect to contain the rect passed in. |
| 188 | */ |
| 189 | void AddRect(const vtkRect<T>& rect) |
| 190 | { |
| 191 | if (rect.GetX() < this->GetX()) |
| 192 | { |
| 193 | T dx = this->GetX() - rect.GetX(); |
| 194 | this->SetX(rect.GetX()); |
| 195 | this->SetWidth(vtkMath::Max(dx + this->GetWidth(), rect.GetWidth())); |
| 196 | } |
| 197 | else if (rect.GetX() > this->GetX()) |
| 198 | { |
| 199 | T dx = rect.GetX() - this->GetX(); |
| 200 | // this->GetX() is already correct |
| 201 | this->SetWidth(vtkMath::Max(dx + rect.GetWidth(), this->GetWidth())); |
| 202 | } |
| 203 | else |
| 204 | { |
| 205 | // this->GetX() is already correct |
| 206 | this->SetWidth(vtkMath::Max(rect.GetWidth(), this->GetWidth())); |
| 207 | } |
| 208 | ///@} |
| 209 | |
| 210 | if (rect.GetY() < this->GetY()) |
| 211 | { |
| 212 | T dy = this->GetY() - rect.GetY(); |
| 213 | this->SetY(rect.GetY()); |
| 214 | this->SetHeight(vtkMath::Max(dy + this->GetHeight(), rect.GetHeight())); |
| 215 | } |
| 216 | else if (rect.GetY() > this->GetY()) |
| 217 | { |
| 218 | T dy = rect.GetY() - this->GetY(); |
| 219 | // this->GetY() is already correct |
| 220 | this->SetHeight(vtkMath::Max(dy + rect.GetHeight(), this->GetHeight())); |
| 221 | } |
| 222 | else |
| 223 | { |
| 224 | // this->GetY() is already correct |
| 225 | this->SetHeight(vtkMath::Max(rect.GetHeight(), this->GetHeight())); |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | /** |
| 230 | * Returns true if the rect argument overlaps this rect. |