* Intersect this box with a sphere. This alternative method uses * the sphere radius**2. */
| 231 | * the sphere radius**2. |
| 232 | */ |
| 233 | bool IntersectsSphere2(double center[3], double radius2) const |
| 234 | { |
| 235 | return vtkBoundingBox::IntersectsSphere(this->MinPnt, this->MaxPnt, center, radius2); |
| 236 | } |
| 237 | |
| 238 | /** |
| 239 | * Performant method to determine if box if fully inside a sphere. The |
nothing calls this directly
no test coverage detected