| 137 | } |
| 138 | |
| 139 | int TestIntersectWithLine(int argc, char* argv[]) |
| 140 | { |
| 141 | std::ostringstream strm; |
| 142 | strm << "Test vtkCell::IntersectWithLine Start" << std::endl; |
| 143 | |
| 144 | auto renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); |
| 145 | renderWindow->SetMultiSamples(0); |
| 146 | renderWindow->SetSize(800, 600); |
| 147 | auto renderer = vtkSmartPointer<vtkRenderer>::New(); |
| 148 | renderWindow->AddRenderer(renderer); |
| 149 | renderWindow->Render(); |
| 150 | |
| 151 | auto renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); |
| 152 | |
| 153 | renderWindowInteractor->SetRenderWindow(renderWindow); |
| 154 | |
| 155 | auto sequence = vtkSmartPointer<vtkMinimalStandardRandomSequence>::New(); |
| 156 | |
| 157 | sequence->SetSeed(1); |
| 158 | |
| 159 | unsigned nTest = 1.e4; |
| 160 | double radius = 1.5; |
| 161 | double center[3] = { 0.5, 0.25, 0. }; |
| 162 | |
| 163 | // vtkQuadraticEdge |
| 164 | auto edge = vtkSmartPointer<vtkQuadraticEdge>::New(); |
| 165 | |
| 166 | for (int i = 0; i < edge->GetNumberOfPoints(); ++i) |
| 167 | { |
| 168 | edge->GetPointIds()->SetId(i, i); |
| 169 | } |
| 170 | |
| 171 | edge->GetPoints()->SetPoint(0, 0, 0, 0); |
| 172 | edge->GetPoints()->SetPoint(1, 1, 0, 0); |
| 173 | edge->GetPoints()->SetPoint(2, 0.5, 0.25, 0); |
| 174 | |
| 175 | IntersectWithCell(nTest, sequence, false, radius, center, edge, renderWindow); |
| 176 | |
| 177 | // vtkQuadraticTriangle |
| 178 | auto tri = vtkSmartPointer<vtkQuadraticTriangle>::New(); |
| 179 | |
| 180 | for (int i = 0; i < tri->GetNumberOfPoints(); ++i) |
| 181 | { |
| 182 | tri->GetPointIds()->SetId(i, i); |
| 183 | } |
| 184 | |
| 185 | tri->GetPoints()->SetPoint(0, 0, 0, 0); |
| 186 | tri->GetPoints()->SetPoint(1, 1, 0, 0); |
| 187 | tri->GetPoints()->SetPoint(2, 0.5, 0.8, 0); |
| 188 | tri->GetPoints()->SetPoint(3, 0.5, 0.0, 0); |
| 189 | tri->GetPoints()->SetPoint(4, 0.75, 0.4, 0); |
| 190 | tri->GetPoints()->SetPoint(5, 0.25, 0.4, 0); |
| 191 | |
| 192 | center[0] = 0.5; |
| 193 | center[1] = 0.5; |
| 194 | center[2] = 0.; |
| 195 | // interestingly, triangles are invisible edge-on. Test in 3D |
| 196 | IntersectWithCell(nTest, sequence, true, radius, center, tri, renderWindow); |
no test coverage detected