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Function Norm

Common/Core/vtkMath.h:562–562  ·  view source on GitHub ↗

* Compute the norm of 3-vector (float version). */

Source from the content-addressed store, hash-verified

560 * Compute the norm of 3-vector (float version).
561 */
562 static float Norm(const float v[3]) { return std::sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); }
563
564 /**
565 * Compute the norm of 3-vector (double version).

Callers 15

NormalizeMethod · 0.70
AngleBetweenVectorsMethod · 0.70
Solve3PointCircleMethod · 0.70
GetMaxNormMethod · 0.70
RequestInformationMethod · 0.50
ExportDataMethod · 0.50
GetOrientationMethod · 0.50
MoveOriginMethod · 0.50
MovePoint1Method · 0.50
MovePoint2Method · 0.50

Calls 1

sqrtFunction · 0.50

Tested by 1