| 259 | } |
| 260 | |
| 261 | void Connection::addMatchAsync(const std::string& match, message_handler callback, message_handler installCallback) |
| 262 | { |
| 263 | floatingMatchRules_.push_back(addMatchAsync(match, std::move(callback), std::move(installCallback), return_slot)); |
| 264 | } |
| 265 | |
| 266 | Slot Connection::addMatchAsync( const std::string& match |
| 267 | , message_handler callback |