Convert from world space to local space * @param {Vector2} pos - world space point
(pos)
| 397 | /** Convert from world space to local space |
| 398 | * @param {Vector2} pos - world space point */ |
| 399 | worldToLocal(pos) { return pos.subtract(this.pos).rotate(-this.angle); } |
| 400 | |
| 401 | /** Convert from local space to world space for a vector (rotation only) |
| 402 | * @param {Vector2} vec - local space vector */ |
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