Check if overlapping another engine object * Collisions are resolved to prevent overlaps * @param {EngineObject} object * @return {boolean}
(object)
| 489 | * @param {EngineObject} object |
| 490 | * @return {boolean} */ |
| 491 | isOverlappingObject(object) |
| 492 | { return this.isOverlapping(object.pos, object.size); } |
| 493 | |
| 494 | /** Check if overlapping a point or aligned bounding box |
| 495 | * @param {Vector2} pos - Center of box |
no test coverage detected