()
| 94 | glContext.vertexAttribPointer(pLocation, 2, glContext.FLOAT, false, vertexByteStride, 0); |
| 95 | } |
| 96 | function postProcessContextLost() |
| 97 | { |
| 98 | postProcess.shader = undefined; |
| 99 | postProcess.texture = undefined; |
| 100 | LOG('PostProcessPlugin: WebGL context lost'); |
| 101 | } |
| 102 | function postProcessContextRestored() |
| 103 | { |
| 104 | initPostProcess(); |