Render the object, uses box2d drawing if no tile info exists
()
| 96 | |
| 97 | /** Render the object, uses box2d drawing if no tile info exists */ |
| 98 | render() |
| 99 | { |
| 100 | // use default render or draw fixtures |
| 101 | if (this.tileInfo) |
| 102 | super.render(); |
| 103 | else |
| 104 | this.drawFixtures(this.color, this.lineColor, this.lineWidth); |
| 105 | } |
| 106 | |
| 107 | /** Render debug info */ |
| 108 | renderDebugInfo() |
nothing calls this directly
no test coverage detected