Gets the center of mass * @return {Vector2}
()
| 369 | /** Gets the center of mass |
| 370 | * @return {Vector2} */ |
| 371 | getCenterOfMass() { return box2d.vec2From(this.body.GetWorldCenter()); } |
| 372 | |
| 373 | /** Gets the linear velocity |
| 374 | * @return {Vector2} */ |
no test coverage detected