Returns true if gamepad button is down * @param {number} button * @param {number} [gamepad] * @return {boolean} * @memberof Input
(button, gamepad=gamepadPrimary)
| 188 | * @return {boolean} |
| 189 | * @memberof Input */ |
| 190 | function gamepadIsDown(button, gamepad=gamepadPrimary) |
| 191 | { |
| 192 | ASSERT(isNumber(button), 'button must be a number'); |
| 193 | ASSERT(isNumber(gamepad), 'gamepad must be a number'); |
| 194 | return keyIsDown(button, gamepad+1); |
| 195 | } |
| 196 | |
| 197 | /** Returns true if gamepad button was pressed |
| 198 | * @param {number} button |
no test coverage detected