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Function gamepadDpad

src/engineInput.js:237–241  ·  view source on GitHub ↗

Returns gamepad dpad value * @param {number} [gamepad] * @return {Vector2} * @memberof Input

(gamepad=gamepadPrimary)

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235 * @return {Vector2}
236 * @memberof Input */
237function gamepadDpad(gamepad=gamepadPrimary)
238{
239 ASSERT(isNumber(gamepad), 'gamepad must be a number');
240 return gamepadDpadData[gamepad] ?? vec2();
241}
242
243/** Returns true if passed in gamepad is connected
244 * @param {number} [gamepad]

Callers 2

Calls 3

isNumberFunction · 0.85
vec2Function · 0.85
ASSERTFunction · 0.70

Tested by

no test coverage detected