| 35 | } |
| 36 | |
| 37 | void TearDown() override |
| 38 | { |
| 39 | // Clean up any common test state. |
| 40 | } |
| 41 | |
| 42 | // Helper function to compile shader and get SPIR-V disassembly. |
| 43 | std::string compileShaderToSpirv(const std::string& shaderSource, EShLanguage stage) |
nothing calls this directly
no outgoing calls
no test coverage detected