| 410 | } |
| 411 | |
| 412 | void QueueBatchContext::NextSubpassReplaySetup(ReplayState& replay) { |
| 413 | current_access_context_ = replay.ReplayStateRenderPassNext(); |
| 414 | } |
| 415 | |
| 416 | void QueueBatchContext::EndRenderPassReplayCleanup(ReplayState& replay) { |
| 417 | replay.ReplayStateRenderPassEnd(access_context_); |
no test coverage detected