| 1316 | } |
| 1317 | |
| 1318 | AccessContext* ReplayState::RenderPassReplayState::Next() { |
| 1319 | subpass++; |
| 1320 | |
| 1321 | const RenderPassAccessContext* rp_context = begin_op->GetRenderPassAccessContext(); |
| 1322 | |
| 1323 | replay_context = &rp_context->GetSubpassContexts()[subpass]; |
| 1324 | return &subpass_contexts[subpass]; |
| 1325 | } |
| 1326 | |
| 1327 | void ReplayState::RenderPassReplayState::End(AccessContext& external_context) { |
| 1328 | external_context.ResolveChildContexts(GetSubpassContexts()); |
no test coverage detected