| 36 | shader_instrumentation.sanitizer || shader_instrumentation.shared_memory_data_race; |
| 37 | } |
| 38 | bool GpuAVSettings::IsSpirvModified() const { return IsShaderInstrumentationEnabled() || debug_printf_enabled; } |
| 39 | |
| 40 | // Also disables shader caching and select shader instrumentation |
| 41 | void GpuAVSettings::DisableShaderInstrumentationAndOptions() { |
no outgoing calls
no test coverage detected