| 50 | |
| 51 | template <> |
| 52 | inline void read_resource_decoration<spv::DecorationDescriptorSet>(const spirv_cross::Compiler &compiler, |
| 53 | const spirv_cross::Resource &resource, |
| 54 | ShaderResource & shader_resource, |
| 55 | const ShaderVariant & variant) |
| 56 | { |
| 57 | shader_resource.set = compiler.get_decoration(resource.id, spv::DecorationDescriptorSet); |
| 58 | } |
| 59 | |
| 60 | template <> |
| 61 | inline void read_resource_decoration<spv::DecorationBinding>(const spirv_cross::Compiler &compiler, |
nothing calls this directly
no outgoing calls
no test coverage detected