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/
github.com/KhronosGroup/Vulkan-Samples
/ get_material
Method
get_material
framework/scene_graph/components/sub_mesh.cpp:85–88 ·
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Source
from the content-addressed store, hash-verified
83
}
84
85
const Material *SubMesh::get_material() const
86
{
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return material;
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}
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const ShaderVariant &SubMesh::get_shader_variant() const
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{
Callers
14
get_sorted_nodes_impl
Method · 0.45
draw_submesh_impl
Method · 0.45
prepare_push_constants_impl
Method · 0.45
prepare
Method · 0.45
load_assets
Method · 0.45
load_assets
Method · 0.45
draw_node
Method · 0.45
load_assets
Method · 0.45
build_command_buffers
Method · 0.45
draw_from_scene
Method · 0.45
draw_scene
Method · 0.45
RaytracingScene
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected