| 150 | } |
| 151 | |
| 152 | vk::UniqueShaderModule createShaderModuleUnique( vk::UniqueDevice const & device, vk::ShaderStageFlagBits shaderStage, std::string const & shaderText ) |
| 153 | { |
| 154 | std::vector<unsigned int> shaderSPV; |
| 155 | if ( !vk::su::GLSLtoSPV( shaderStage, shaderText, shaderSPV ) ) |
| 156 | { |
| 157 | throw std::runtime_error( "Could not convert glsl shader to spir-v -> terminating" ); |
| 158 | } |
| 159 | |
| 160 | return device->createShaderModuleUnique( vk::ShaderModuleCreateInfo( vk::ShaderModuleCreateFlags(), shaderSPV ) ); |
| 161 | } |
| 162 | |
| 163 | vk::UniqueSwapchainKHR createSwapchainKHRUnique( vk::PhysicalDevice physicalDevice, vk::UniqueDevice const & device, vk::SurfaceKHR surface ) |
| 164 | { |