Write each HLSL file described in `sources` in a file in `outdirPath`. Doesn't ovewrite existing files, unless `overwrite` is set to true. The created HLSL file's filename is the path's filename obtained from `sources`. Returns true if all files could be written. False otherwise.
| 59 | // created HLSL file's filename is the path's filename obtained from `sources`. |
| 60 | // Returns true if all files could be written. False otherwise. |
| 61 | bool OutputSourceFiles( |
| 62 | const std::unordered_map<std::string, std::string>& sources, |
| 63 | const std::string& outdirPath, bool overwrite) { |
| 64 | std::filesystem::path outdir(fixPathForLLVM(outdirPath)); |
| 65 | if (!std::filesystem::is_directory(outdir)) { |
| 66 | if (!std::filesystem::create_directories(outdir)) { |
| 67 | std::cerr << "error: could not create output directory " << outdir |
| 68 | << std::endl; |
| 69 | return false; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | for (const auto & [ filepath, code ] : sources) { |
| 74 | if (code.empty()) { |
| 75 | std::cout << "Ignoring source for " << filepath |
| 76 | << ": no code source in debug infos." << std::endl; |
| 77 | continue; |
| 78 | } |
| 79 | |
| 80 | std::filesystem::path old_path(filepath); |
| 81 | std::filesystem::path new_path = outdir / old_path.filename(); |
| 82 | |
| 83 | if (!overwrite && std::filesystem::exists(new_path)) { |
| 84 | std::cerr << "file " << filepath |
| 85 | << " already exists, aborting (use --overwrite to allow it)." |
| 86 | << std::endl; |
| 87 | return false; |
| 88 | } |
| 89 | |
| 90 | std::cout << "Exporting " << new_path << std::endl; |
| 91 | if (!WriteFile<char>(new_path.string().c_str(), "w", code.c_str(), |
| 92 | code.size())) { |
| 93 | return false; |
| 94 | } |
| 95 | } |
| 96 | return true; |
| 97 | } |
| 98 | |
| 99 | } // namespace |
| 100 |