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hub / github.com/KhronosGroup/OpenCOLLADA / getNodePath

Method getNodePath

dae2ma/src/DAE2MANode.cpp:56–68  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

54
55 // -----------------------------
56 const String MayaNode::getNodePath ()
57 {
58 // Recursive call
59 String path;
60 if ( mParentNode != NULL )
61 {
62 path = mParentNode->getNodePath () + path;
63 }
64 if ( !mName.empty () )
65 path += "|" + mName;
66
67 return path;
68 }
69
70// // -----------------------------
71// const char* MayaNode::getNodePath ()

Callers 14

importLightMethod · 0.80
createLightMethod · 0.80
connectLightObjectsMethod · 0.80
importCameraMethod · 0.80
createCameraMethod · 0.80
importNodeMethod · 0.80
writeNodeInstancesMethod · 0.80
getTransformPathesMethod · 0.80
importMeshMethod · 0.80

Calls 1

emptyMethod · 0.45

Tested by

no test coverage detected