------------------------------
| 79 | |
| 80 | //------------------------------ |
| 81 | bool SceneGraphWriter::writeNode(const COLLADAFW::Node* nodeToWriter, short parent3dsNodeId ) |
| 82 | { |
| 83 | short nodeId = mNext3dsNodeId++; |
| 84 | |
| 85 | writeNode( DUMMY, sizeof(DUMMY), nodeId, parent3dsNodeId, nodeToWriter->getTransformationMatrix() ); |
| 86 | |
| 87 | writeInstanceGeometries( nodeToWriter->getInstanceGeometries(), nodeId); |
| 88 | |
| 89 | writeNodes(nodeToWriter->getChildNodes(), nodeId); |
| 90 | |
| 91 | writeInstanceNodes( nodeToWriter->getInstanceNodes(), nodeId ); |
| 92 | |
| 93 | return true; |
| 94 | } |
| 95 | |
| 96 | //------------------------------ |
| 97 | bool SceneGraphWriter::writeNode(const char* objectRefName, ChunkLength objectRefLength, short nodeId, short parent3dsNodeId, const COLLADABU::Math::Matrix4& matrix ) |
nothing calls this directly
no test coverage detected