| 8537 | } |
| 8538 | |
| 8539 | void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col) |
| 8540 | { |
| 8541 | // While rendering tabs, we trim 1 pixel off the top of our bounding box so they can fit within a regular frame height while looking "detached" from it. |
| 8542 | ImGuiContext& g = *GImGui; |
| 8543 | const float width = bb.GetWidth(); |
| 8544 | IM_UNUSED(flags); |
| 8545 | IM_ASSERT(width > 0.0f); |
| 8546 | const float rounding = ImMax(0.0f, ImMin((flags & ImGuiTabItemFlags_Button) ? g.Style.FrameRounding : g.Style.TabRounding, width * 0.5f - 1.0f)); |
| 8547 | const float y1 = bb.Min.y + 1.0f; |
| 8548 | const float y2 = bb.Max.y - 1.0f; |
| 8549 | draw_list->PathLineTo(ImVec2(bb.Min.x, y2)); |
| 8550 | draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding, y1 + rounding), rounding, 6, 9); |
| 8551 | draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding, y1 + rounding), rounding, 9, 12); |
| 8552 | draw_list->PathLineTo(ImVec2(bb.Max.x, y2)); |
| 8553 | draw_list->PathFillConvex(col); |
| 8554 | if (g.Style.TabBorderSize > 0.0f) |
| 8555 | { |
| 8556 | draw_list->PathLineTo(ImVec2(bb.Min.x + 0.5f, y2)); |
| 8557 | draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding + 0.5f, y1 + rounding + 0.5f), rounding, 6, 9); |
| 8558 | draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding - 0.5f, y1 + rounding + 0.5f), rounding, 9, 12); |
| 8559 | draw_list->PathLineTo(ImVec2(bb.Max.x - 0.5f, y2)); |
| 8560 | draw_list->PathStroke(GetColorU32(ImGuiCol_Border), 0, g.Style.TabBorderSize); |
| 8561 | } |
| 8562 | } |
| 8563 | |
| 8564 | // Render text label (with custom clipping) + Unsaved Document marker + Close Button logic |
| 8565 | // We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter. |
nothing calls this directly
no test coverage detected