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hub / github.com/KebsCS/KBotExt / TableDrawBorders

Method TableDrawBorders

KBotExt/imgui/imgui_tables.cpp:2569–2663  ·  view source on GitHub ↗

FIXME-TABLE: This is a mess, need to redesign how we render borders (as some are also done in TableEndRow)

Source from the content-addressed store, hash-verified

2567
2568// FIXME-TABLE: This is a mess, need to redesign how we render borders (as some are also done in TableEndRow)
2569void ImGui::TableDrawBorders(ImGuiTable* table)
2570{
2571 ImGuiWindow* inner_window = table->InnerWindow;
2572 if (!table->OuterWindow->ClipRect.Overlaps(table->OuterRect))
2573 return;
2574
2575 ImDrawList* inner_drawlist = inner_window->DrawList;
2576 table->DrawSplitter->SetCurrentChannel(inner_drawlist, TABLE_DRAW_CHANNEL_BG0);
2577 inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false);
2578
2579 // Draw inner border and resizing feedback
2580 ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
2581 const float border_size = TABLE_BORDER_SIZE;
2582 const float draw_y1 = table->InnerRect.Min.y;
2583 const float draw_y2_body = table->InnerRect.Max.y;
2584 const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table_instance->LastFirstRowHeight) : draw_y1;
2585 if (table->Flags & ImGuiTableFlags_BordersInnerV)
2586 {
2587 for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
2588 {
2589 if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n))
2590 continue;
2591
2592 const int column_n = table->DisplayOrderToIndex[order_n];
2593 ImGuiTableColumn* column = &table->Columns[column_n];
2594 const bool is_hovered = (table->HoveredColumnBorder == column_n);
2595 const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent);
2596 const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
2597 const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1);
2598 if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)
2599 continue;
2600
2601 // Decide whether right-most column is visible
2602 if (column->NextEnabledColumn == -1 && !is_resizable)
2603 if ((table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame || (table->Flags & ImGuiTableFlags_NoHostExtendX))
2604 continue;
2605 if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
2606 continue;
2607
2608 // Draw in outer window so right-most column won't be clipped
2609 // Always draw full height border when being resized/hovered, or on the delimitation of frozen column scrolling.
2610 ImU32 col;
2611 float draw_y2;
2612 if (is_hovered || is_resized || is_frozen_separator)
2613 {
2614 draw_y2 = draw_y2_body;
2615 col = is_resized ? GetColorU32(ImGuiCol_SeparatorActive) : is_hovered ? GetColorU32(ImGuiCol_SeparatorHovered) : table->BorderColorStrong;
2616 }
2617 else
2618 {
2619 draw_y2 = (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) ? draw_y2_head : draw_y2_body;
2620 col = (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) ? table->BorderColorStrong : table->BorderColorLight;
2621 }
2622
2623 if (draw_y2 > draw_y1)
2624 inner_drawlist->AddLine(ImVec2(column->MaxX, draw_y1), ImVec2(column->MaxX, draw_y2), col, border_size);
2625 }
2626 }

Callers

nothing calls this directly

Calls 8

TableGetInstanceDataFunction · 0.85
ImMinFunction · 0.85
ImVec2Function · 0.85
SetCurrentChannelMethod · 0.80
AddLineMethod · 0.80
AddRectMethod · 0.80
PushClipRectMethod · 0.45
PopClipRectMethod · 0.45

Tested by

no test coverage detected