Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window)
| 156 | struct ImGuiWindow; // Storage for one window |
| 157 | struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window) |
| 158 | struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session) |
| 159 | |
| 160 | // Enumerations |
| 161 | // Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists. |
no outgoing calls
no test coverage detected