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hub / github.com/KdotJPG/OpenSimplex2 / Noise3_UnrotatedBase

Method Noise3_UnrotatedBase

csharp/OpenSimplex2S.cs:267–447  ·  view source on GitHub ↗

* Generate overlapping cubic lattices for 3D Re-oriented BCC noise. * Lookup table implementation inspired by DigitalShadow. * It was actually faster to narrow down the points in the loop itself, * than to build up the index with enough info to isolate 8 points. */

(long seed, double xr, double yr, double zr)

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