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hub / github.com/KdotJPG/OpenSimplex2 / noise3_BCC

Method noise3_BCC

_old/java/OpenSimplex2S.java:183–213  ·  view source on GitHub ↗

Generate overlapping cubic lattices for 3D Re-oriented BCC noise. Lookup table implementation inspired by DigitalShadow. It was actually faster to narrow down the points in the loop itself, than to build up the index with enough info to isolate 8 points.

(double xr, double yr, double zr)

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Callers 3

noise3_ClassicMethod · 0.95
noise3_XYBeforeZMethod · 0.95
noise3_XZBeforeYMethod · 0.95

Calls 1

fastFloorMethod · 0.95

Tested by

no test coverage detected