MCPcopy Create free account
hub / github.com/KdotJPG/OpenSimplex2 / noise4_XYZBeforeW

Method noise4_XYZBeforeW

_old/java/OpenSimplex2F.java:253–261  ·  view source on GitHub ↗

4D OpenSimplex2F noise, with XYZ oriented like noise3_Classic, and W for an extra degree of freedom. W repeats eventually. Recommended for time-varied animations which texture a 3D object (W=time)

(double x, double y, double z, double w)

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers

nothing calls this directly

Calls 1

noise4_BaseMethod · 0.95

Tested by

no test coverage detected