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hub / github.com/KdotJPG/OpenSimplex2 / noise4_Base

Method noise4_Base

_old/cpp/OpenSimplex2S.cpp:299–345  ·  view source on GitHub ↗

* 4D SuperSimplex noise base. * Using ultra-simple 4x4x4x4 lookup partitioning. * This isn't as elegant or SIMD/GPU/etc. portable as other approaches, * but it does compete performance-wise with optimized OpenSimplex1. */

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Callers

nothing calls this directly

Calls 1

fastFloorFunction · 0.50

Tested by

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