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hub / github.com/KdotJPG/OpenSimplex2 / noise4_ImproveXYZ

Function noise4_ImproveXYZ

rust/smooth.rs:614–624  ·  view source on GitHub ↗

4D SuperSimplex noise, with XYZ oriented like noise3_Fallback and W for an extra degree of freedom. W repeats eventually. Recommended for time-varied animations which texture a 3D object (W=time) where there isn't a clear distinction between horizontal and vertical */

(seed: i64, x: f64, y: f64, z: f64, w: f64)

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Callers

nothing calls this directly

Calls 1

noise4_UnskewedBaseFunction · 0.70

Tested by

no test coverage detected