| 312 | } |
| 313 | |
| 314 | void EffectsHandler::unloadAllEffects() |
| 315 | { |
| 316 | m_activeEffects.clear(); |
| 317 | effect_order.clear(); |
| 318 | m_effectLoader->clear(); |
| 319 | |
| 320 | const auto loaded = std::move(loaded_effects); |
| 321 | for (const EffectPair &pair : loaded) { |
| 322 | destroyEffect(pair.second); |
| 323 | } |
| 324 | |
| 325 | effectsChanged(); |
| 326 | } |
| 327 | |
| 328 | void EffectsHandler::setupWindowConnections(Window *window) |
| 329 | { |