| 49 | } |
| 50 | |
| 51 | void UnityLauncher::setProgress(int progress) |
| 52 | { |
| 53 | if (m_progress != progress) { |
| 54 | m_progress = progress; |
| 55 | |
| 56 | update({ {QStringLiteral("progress"), progress / 100.0} }); |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | void UnityLauncher::update(const QVariantMap &properties) |
| 61 | { |
no outgoing calls
no test coverage detected