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hub / github.com/K0bin/SourceRenderer / add_mesh_data

Method add_mesh_data

engine/src/asset/asset_manager.rs:268–290  ·  view source on GitHub ↗
(
        self: &Arc<Self>,
        path: &str,
        vertex_buffer_data: Box<[u8]>,
        vertex_count: u32,
        index_buffer_data: Box<[u8]>,
        parts: Box<[MeshRange]>,
        boundin

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Callers 1

buildMethod · 0.80

Calls 3

MeshClass · 0.85
add_asset_dataMethod · 0.80
is_emptyMethod · 0.45

Tested by

no test coverage detected