| 12 | |
| 13 | |
| 14 | class Smelter(Agent): |
| 15 | |
| 16 | def __init__(self, port: int, location: Point): |
| 17 | super().__init__(port, location) |
| 18 | self.powered = False |
| 19 | |
| 20 | def stat(self) -> Tuple[int, Counter, Counter]: |
| 21 | parts = self.send("STAT").split() |
| 22 | temp = int(parts[1]) |
| 23 | buffer_in = parts[2] |
| 24 | if buffer_in == "_": |
| 25 | buffer_in = "" |
| 26 | buffer_out = parts[3] |
| 27 | if buffer_out == "_": |
| 28 | buffer_out = "" |
| 29 | return (temp, Counter(list(buffer_in)), Counter(list(buffer_out))) |
| 30 | |
| 31 | def power_on(self): |
| 32 | if not self.powered: |
| 33 | self.send("POWR") |
| 34 | self.powered = not self.powered |
| 35 | |
| 36 | def power_off(self): |
| 37 | if self.powered: |
| 38 | self.send("POWR") |
| 39 | self.powered = not self.powered |
| 40 | |
| 41 | def temp(self) -> int: |
| 42 | return self.stat()[0] |
| 43 | |
| 44 | |
| 45 | def smelt(self, hud: HUD, output: str): |
| 46 | output_char = name_char_map[output] |
| 47 | (temp, _, buf_out) = self.stat() |
| 48 | previous_count = buf_out[output_char] |
| 49 | while True: |
| 50 | if hud.accumulator_charge() == 0: |
| 51 | seconds = 60 |
| 52 | print(f"ACC CHARGE 0, powering off for {seconds} sec") |
| 53 | self.power_off() |
| 54 | sleep(seconds) |
| 55 | (temp, _, buf_out) = self.stat() |
| 56 | if temp < (min_smelt + 50): |
| 57 | self.power_on() |
| 58 | if temp > (max_smelt - 50): |
| 59 | self.power_off() |
| 60 | if buf_out[output_char] > previous_count: |
| 61 | self.power_off() |
| 62 | break |
| 63 | # an unluckily timed dog pick could cause this to fail |
| 64 | previous_count = buf_out[output_char] |
| 65 | |
| 66 | |
| 67 | |