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177 symbols 285 edges 48 files 17 documented · 10% updated 2y ago★ 128

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README

Algorust

This is a website with interactive visualizations of various algorithms. The entire project is made in Rust, with a Yew frontend.

Implemented algorithms

Below are all currently implemented algorithms.

Sorting

  • Bubble sort
  • Bucket sort
  • Heapsort
  • Insertion sort
  • Merge sort
  • Quicksort

Below is an image of a sorting algorithm's page with a bar graph of a randomly generated input. You can go through the steps that the algorithm takes to sort the input by using the slider.

A sorting algorithm's page with a bar graph of random numbers.

Pathfinding

  • Depth-first search / DFS (unweighted, doesn't guarantee shortest path)
  • Dijkstra (weighted, guarantees shortest path)
  • A* (weighted, uses heuristic, generally guarantees shortest path)
  • More coming soon

Below is a screenshot of running the dijkstra pathfinding algorithm in a drawn labyrinth. It shows the visited positions at each step, and when you get to the final step, you will see the finished path. A pathfinding algorithm's page with an algorithm looking for a path within a labyrinth.

Extension points exported contracts — how you extend this code

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Core symbols most depended-on inside this repo

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Shape

Function 71
Method 49
Class 44
Enum 9
Interface 4

Languages

Rust100%

Modules by API surface

src/pathfinding/src/lib.rs29 symbols
src/pages/pathfinding.rs15 symbols
src/pages/sorting.rs14 symbols
src/pathfinding/src/graph.rs12 symbols
src/pathfinding/src/pathfinding_algorithms/a_star/mod.rs9 symbols
src/pathfinding/src/pathfinding_algorithms/dijkstra/mod.rs6 symbols
src/pathfinding/src/maze_generation/recursive_division/mod.rs6 symbols
src/utils/audio.rs5 symbols
src/sorting/src/lib.rs5 symbols
src/pathfinding/src/pathfinding_algorithms/dfs/mod.rs4 symbols
src/main.rs4 symbols
src/hooks/use_color_scheme.rs4 symbols

For agents

$ claude mcp add Algorust \
  -- python -m otcore.mcp_server <graph>

⬇ download graph artifact

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