| 2015 | public static native void _nAddPath(long ptr, long srcPtr, boolean extend); |
| 2016 | public static native void _nAddPathOffset(long ptr, long srcPtr, float dx, float dy, boolean extend); |
| 2017 | public static native void _nAddPathTransform(long ptr, long srcPtr, float[] matrix, boolean extend); |
| 2018 | public static native void _nReverseAddPath(long ptr, long srcPtr); |
| 2019 | public static native void _nOffset(long ptr, float dx, float dy, long dst); |
| 2020 | public static native void _nTransform(long ptr, float[] matrix, long dst, boolean applyPerspectiveClip); |