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Functions2,936 in github.com/JediKnightChan/EternalCrusadeResurrection

↓ 1 callersMethodTick
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/OnlineSessionEOS.cpp:3185
↓ 1 callersFunctionToEInviteStatus
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/UserManagerEOS.cpp:26
↓ 1 callersFunctionToEOSSValue
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineUserEOSPlus.cpp:20
↓ 1 callersFunctionToEOS_Presence_EStatus
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/UserManagerEOS.cpp:70
↓ 1 callersFunctionToEOnlinePresenceState
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/UserManagerEOS.cpp:46
↓ 1 callersMethodToJson
Plugins/SimpleGameplayAnalytics/Source/SimpleGameplayAnalytics/Private/GameplayAnalyticsSubsystem.cpp:5
↓ 1 callersFunctionToOSSName
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineUserEOSPlus.cpp:47
↓ 1 callersMethodToString
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/OnlineSubsystemEOSTypes.h:661
↓ 1 callersMethodToggleMovementInput
Source/ECR/Private/Gameplay/Character/ECRPawnControlComponent.cpp:509
↓ 1 callersMethodTryActivateAbilityOnSpawn
Source/ECR/Private/Gameplay/GAS/Abilities/ECRGameplayAbility.cpp:681
↓ 1 callersMethodTryToInitializeUser
Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp:961
↓ 1 callersMethodUnequipItem
Source/ECR/Private/Gameplay/Equipment/ECREquipmentManagerComponent.cpp:208
↓ 1 callersMethodUnload
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/OnlineUserCloudEOS.cpp:28
↓ 1 callersMethodUnregister
Plugins/GameplayMessageRouter/Source/GameplayMessageRuntime/Private/GameFramework/GameplayMessageSubsystem.cpp:22
↓ 1 callersMethodUnregisterASC
Source/ECR/Private/Gameplay/GAS/ECRGlobalAbilitySystem.cpp:140
↓ 1 callersMethodUnregisterInputConfig
Source/ECR/Private/Settings/ECRSettingsLocal.cpp:45
↓ 1 callersMethodUnregisterPlayer
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/OnlineSessionEOS.cpp:3112
↓ 1 callersMethodUpdateActiveTimer
Source/ECR/Public/GUI/IndicatorSystem/SActorCanvas.cpp:709
↓ 1 callersMethodUpdateCameraMode
Source/ECR/Private/Gameplay/Camera/ECRCameraMode.cpp:144
↓ 1 callersMethodUpdateFiringTime
Source/ECR/Private/Gameplay/Weapons/ECRWeaponInstance.cpp:98
↓ 1 callersMethodUpdateInitialGameContentLoadPercent
Source/ECR/Private/System/ECRAssetManager.cpp:195
↓ 1 callersMethodUpdateNetIdStr
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/UserManagerEOS.h:152
↓ 1 callersMethodUpdateSession
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOSPlus/Private/OnlineSessionEOSPlus.cpp:441
↓ 1 callersMethodUpdateSharedReplication
Source/ECR/Private/Gameplay/Character/ECRCharacter.cpp:581
↓ 1 callersMethodValidateAndLogErrors
Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp:289
↓ 1 callersMethodWasIndicatorClampedStatusChanged
Source/ECR/Public/GUI/IndicatorSystem/SActorCanvas.h:131
↓ 1 callersFunctionWriteRandomFile
Plugins/MyOnlineSubsystemEOS/Source/OnlineSubsystemEOS/Private/OnlineUserCloudEOS.cpp:840
↓ 1 callersMethod_get_all_items_in_folder
(self, google_drive_id)
Script/Python/Sound/OldExtractOggs/GDriveUtils.py:66
↓ 1 callersMethod_get_filter_function_from_items_filter
(self, items_filter)
Script/Python/Sound/OldExtractOggs/GDriveUtils.py:18
↓ 1 callersFunctionadd_components_to_blueprint
(blueprint)
Script/Python/MapsRecreation/MapData/Buildings/BuildingImport.py:60
↓ 1 callersMethodby_class
(array, class_)
Script/unreal.py:30
↓ 1 callersFunctioncheck_file_exists
(s3_key, bucket)
Script/Python/Sound/OldExtractOggs/S3Utils.py:31
↓ 1 callersFunctionclosest
(vectors, loc, n=200)
Script/Python/Sound/MostSimilarSearch/audio_compare.py:33
↓ 1 callersFunctioncollect_material_references_for_directory
Apply get_material_references_for_uasset to the files in root_dir in recursive walk
Script/Python/MaterialAutoAssign/BuildingsProps/ReferencesCollectorMaterial.py:28
↓ 1 callersFunctioncompare_spectrogram
(comp, ref)
Script/Python/Sound/MostSimilarSearch/audio_compare.py:43
↓ 1 callersFunctionconvert_csv_to_ingame_csv
(in_csv, out_csv)
Script/Python/ItemMigrationEC/ec_to_ecr/gameplay_items.py:47
↓ 1 callersFunctionconvert_csv_to_ingame_csv
(in_csv, out_csv, faction_dir)
Script/Python/ItemMigrationEC/ec_to_ecr/skill_tree.py:22
↓ 1 callersFunctionconvert_tga_to_png
(directory)
Script/Python/ItemMigrationEC/visualizing/convert_tga.py:5
↓ 1 callersFunctioncreate_actor_blueprint
(asset_name, asset_dir)
Script/Python/MapsRecreation/MapData/Buildings/BuildingImport.py:51
↓ 1 callersFunctioncreate_data_asset
(asset_name, asset_dir, parent_class)
Script/Python/ItemMigrationEC/blueprint_creation/accessoires.py:25
↓ 1 callersFunctioncreate_item
(child_id_name, parent_id_name, id_dir, item_row_name)
Script/Python/ItemMigrationEC/ecr_to_ecr/gi_children_creator.py:26
↓ 1 callersFunctioncreate_item
(asset_name, asset_dir)
Script/Python/ItemMigrationEC/blueprint_creation/accessoires.py:32
↓ 1 callersFunctioncreate_item
(asset_name, asset_dir, item_tags)
Script/Python/ItemMigrationEC/blueprint_creation/weapon_mods.py:36
↓ 1 callersFunctioncreate_material_instance
(material_instance_folder, mesh_name)
Script/Python/MaterialAutoAssign/Characters/CreateBodyPartMaterialsFromMeshes.py:30
↓ 1 callersFunctioncreate_material_instance
(material_instance_folder, texture_folder, texture_name)
Script/Python/MaterialAutoAssign/Characters/CreateBodyPartsMaterialsFromTextures.py:29
↓ 1 callersFunctioncreate_material_instance
(material_path, parameters_names_to_values)
Script/Python/MaterialAutoAssign/BuildingsProps/CreatorMaterial.py:44
↓ 1 callersFunctiondircrawl
(dir)
Script/Python/Sound/MostSimilarSearch/audio_data_extractor.py:12
↓ 1 callersMethoddownload_file
(self, local_dir, gdrive_path, item)
Script/Python/Sound/OldExtractOggs/GDriveUtils.py:58
↓ 1 callersFunctiondraw_graph
(graph_dict, text_dict, output_fp)
Script/Python/ItemMigrationEC/visualizing/draw_advancment_graph.py:24
↓ 1 callersFunctionexport_items
(input_dir, dirs_to_ignore, output_fp)
Script/Python/ItemMigrationEC/parsing/accessoires.py:24
↓ 1 callersFunctionexport_items
(input_dir, dirs_to_ignore, output_fp)
Script/Python/ItemMigrationEC/parsing/gameplay_items.py:46
↓ 1 callersFunctionexport_items
(input_dir, dirs_to_ignore, output_fp)
Script/Python/ItemMigrationEC/parsing/initial_stats.py:25
↓ 1 callersFunctionexport_items
(input_dir, output_csv, dep_map, pos_map, ignored_files)
Script/Python/ItemMigrationEC/parsing/skill_tree.py:82
↓ 1 callersFunctionexport_items
(input_dir, dirs_to_ignore, output_fp)
Script/Python/ItemMigrationEC/parsing/weapon_mods.py:43
↓ 1 callersFunctionexport_worker
(data_object, output_dict, ge_mods)
Script/Python/ItemMigrationEC/parsing/accessoires.py:9
↓ 1 callersFunctionexport_worker
(data_object, output_dict)
Script/Python/ItemMigrationEC/parsing/gameplay_items.py:9
↓ 1 callersFunctionexport_worker
(data_object, output_dict, keys_to_save)
Script/Python/ItemMigrationEC/parsing/initial_stats.py:9
↓ 1 callersFunctionexport_worker
(obj, dic, imports)
Script/Python/ItemMigrationEC/parsing/skill_tree.py:25
↓ 1 callersFunctionexport_worker
(data_object, output_dict, mod_names)
Script/Python/ItemMigrationEC/parsing/weapon_mods.py:21
↓ 1 callersFunctionexport_worker_dependencies
(obj, dic, dic2)
Script/Python/ItemMigrationEC/parsing/skill_tree.py:7
↓ 1 callersFunctionextract_heightmap
(png_filepath, heightmap_filepath)
Script/Python/MapsRecreation/Heightmaps/HeightmapChannelsExtractor.py:8
↓ 1 callersFunctionfind_child_materials
Finds child materials of a given parent material, using replacer for forming a search string from parent_material string. Can be recursive.
Script/Python/MaterialAutoAssign/BuildingsProps/ExplorerMaterial.py:77
↓ 1 callersFunctionfind_material_parameters
(all_materials_data, parent_material)
Script/Python/MaterialAutoAssign/BuildingsProps/ExplorerMaterial.py:124
↓ 1 callersFunctiongenerate_html
(dependencies, positions, icon_dir, output_path="graph.html", canvas_size=(2000, 2000))
Script/Python/ItemMigrationEC/visualizing/draw_advancment_graph2.py:7
↓ 1 callersFunctiongenerate_lods
(skeletal_mesh)
Script/Python/MapUtils/AutoLODSkeletal.py:12
↓ 1 callersFunctiongenerate_lods
(static_mesh)
Script/Python/MapUtils/AutoLOD.py:12
↓ 1 callersFunctionget_code_for_asset_open
(package_path)
Script/Python/ItemMigrationEC/blueprint_corruption_fix/clicker.py:54
↓ 1 callersFunctionget_dependency_map
(input_json)
Script/Python/ItemMigrationEC/parsing/skill_tree.py:54
↓ 1 callersMethodget_file_content
Get content of file from Google Drive by its ID
Script/Python/Sound/OldExtractOggs/GDriveUtils.py:46
↓ 1 callersFunctionget_file_size_in_mb
Get size of file at given path in bytes
Script/Python/Others/ListLargestFiles.py:5
↓ 1 callersFunctionget_frotator_data
(frotator)
Script/Python/MapsRecreation/MapData/Maps/MapExport.py:20
↓ 1 callersFunctionget_line_key
Get key from line or return None if not found. EG from 'VectorParameterValues[1] = \n' return 'VectorParameterValues[1]', from 'ParameterName
Script/Python/MaterialAutoAssign/PropsTxtToJson/PropsTxtToJson.py:5
↓ 1 callersMethodget_material_index
(self, slot_name)
Script/unreal.py:115
↓ 1 callersFunctionget_material_references_for_uasset
For given uasset file, regex search references to /Game/Materials/... and return assumed slot names to this references
Script/Python/MaterialAutoAssign/BuildingsProps/ReferencesCollectorMaterial.py:13
↓ 1 callersMethodget_material_slot_names
(self)
Script/unreal.py:112
↓ 1 callersFunctionget_modified_name
(original_name, all_original_names, new_mapping)
Script/Python/Others/CompareDirs.py:9
↓ 1 callersFunctionget_new_id
(row)
Script/Python/ItemMigrationEC/ecr_to_ecr/ecr_gi_get_parent.py:12
↓ 1 callersFunctionget_parent_material
(material_data_)
Script/Python/MaterialAutoAssign/BuildingsProps/ExplorerMaterial.py:36
↓ 1 callersFunctionget_socket_data
(socket)
Script/Python/Sockets/SocketExport.py:7
↓ 1 callersFunctionget_text_until_closing_bracket
Get text from first opening bracket to corresponding closing bracket, return line numbers for this text block
Script/Python/MaterialAutoAssign/PropsTxtToJson/PropsTxtToJson.py:17
↓ 1 callersFunctionget_texture_data
(material_data)
Script/Python/MaterialAutoAssign/BuildingsProps/CreatorMaterial.py:68
↓ 1 callersFunctiongo_through_json
(x)
Script/Python/UAssetGUI/FilterUassetJson.py:4
↓ 1 callersFunctioniterative_hierarchical_pos
(G, root=None, width=1., vert_gap=0.2, xcenter=0.5)
Script/Python/ItemMigrationEC/visualizing/draw_advancment_graph.py:5
↓ 1 callersFunctionload_batch_if_cached
Return (audio, timestamps) if existing cache found, else None.
Script/Python/Sound/MostSimilarSearch/merge_oggs.py:26
↓ 1 callersFunctionload_materials_data_from_json
Loads total data about materials in root_dir to json file
Script/Python/MaterialAutoAssign/BuildingsProps/ExplorerMaterial.py:25
↓ 1 callersFunctionmake_ecr_gameplay_item_row
(raw_name, text_name, category, lp_cost, description, rarity, preview_image, is
Script/Python/ItemMigrationEC/ec_to_ecr/gameplay_items.py:9
↓ 1 callersFunctionmake_ecr_skill_tree_skill_row
(raw_name, text_name, lamp_cost, min_level, required_node, granted_gameplay_items,
Script/Python/ItemMigrationEC/ec_to_ecr/skill_tree.py:7
↓ 1 callersFunctionmult_lists
(l1, l2)
Script/Python/MapsRecreation/MapData/Maps/RawToStandard.py:33
↓ 1 callersFunctionparse_inline_value
Parse inline nested structure string, eg, '{ Name=None }' or '{ R=1, G=1, B=1, A=0 }'
Script/Python/MaterialAutoAssign/PropsTxtToJson/PropsTxtToJson.py:94
↓ 1 callersFunctionparse_props_txt_file
(filepath)
Script/Python/MaterialAutoAssign/PropsTxtToJson/PropsTxtToJson.py:165
↓ 1 callersFunctionparse_props_txt_file_content
Parse content similar to ''' VectorParameterValues[1] = { VectorParameterValues[0] = { ParameterName = Em
Script/Python/MaterialAutoAssign/PropsTxtToJson/PropsTxtToJson.py:109
↓ 1 callersFunctionperform_ctrl_v
()
Script/Python/ItemMigrationEC/blueprint_corruption_fix/clicker.py:64
↓ 1 callersFunctionread_bnk
(bnk_path)
Script/Python/Sound/EventsDiscovery/GetSoundBankToIds.py:9
↓ 1 callersFunctionsave_batch
(i, audio, timestamps)
Script/Python/Sound/MostSimilarSearch/merge_oggs.py:39
↓ 1 callersFunctionset_convex_collision
(static_mesh)
Script/Python/MapUtils/AutoCollision.py:12
↓ 1 callersMethodset_material
(index, material)
Script/unreal.py:16
↓ 1 callersFunctionset_material_instance_texture
(material_instance_asset, material_parameter, texture_path)
Script/Python/MaterialAutoAssign/BuildingsProps/CreatorMaterial.py:29
↓ 1 callersFunctionset_skeletal_mesh_material
(skeletal_mesh, material_path_, slot_name_)
Script/Python/MaterialAutoAssign/BuildingsProps/AssignerMaterials.py:24
↓ 1 callersFunctionset_static_mesh_material
(static_mesh, material_path_, material_index_)
Script/Python/MaterialAutoAssign/BuildingsProps/AssignerMaterials.py:19
↓ 1 callersFunctionshould_ignore_asset
(asset_path)
Script/Python/Others/UENoVersionAssetFixer.py:25
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