| 4 | namespace ZEngine::Managers { |
| 5 | |
| 6 | TextureManager::TextureManager() : IAssetManager() { |
| 7 | this->m_suffix = "_texture"; |
| 8 | } |
| 9 | |
| 10 | Ref<Rendering::Textures::Texture>& TextureManager::Add(const char* name, const char* filename) { |
| 11 | const auto key = std::string(name).append(m_suffix); |
nothing calls this directly
no outgoing calls
no test coverage detected