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hub / github.com/JeanPhilippeKernel/RendererEngine / TextureManager

Method TextureManager

ZEngine/src/TextureManager.cpp:6–8  ·  view source on GitHub ↗

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4namespace ZEngine::Managers {
5
6 TextureManager::TextureManager() : IAssetManager() {
7 this->m_suffix = "_texture";
8 }
9
10 Ref<Rendering::Textures::Texture>& TextureManager::Add(const char* name, const char* filename) {
11 const auto key = std::string(name).append(m_suffix);

Callers

nothing calls this directly

Calls

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Tested by

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