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hub / github.com/JeanPhilippeKernel/RendererEngine / ~Texture2D

Method ~Texture2D

ZEngine/src/Texture2D.cpp:111–113  ·  view source on GitHub ↗

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109 }
110
111 Texture2D::~Texture2D() {
112 glDeleteTextures(1, &m_texture_id);
113 }
114
115 void Texture2D::Bind(int slot) const {
116#ifdef _WIN32

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