| 9 | } |
| 10 | |
| 11 | unsigned int StandardMaterial::GetHashCode() { |
| 12 | auto hash = static_cast<unsigned int>(m_tile_factor) ^ static_cast<unsigned int>(m_tint_color.x) ^ static_cast<unsigned int>(m_tint_color.y) |
| 13 | ^ static_cast<unsigned int>(m_tint_color.z); |
| 14 | |
| 15 | return hash ^ ShaderMaterial::GetHashCode(); |
| 16 | } |
| 17 | |
| 18 | void StandardMaterial::SetTileFactor(float value) { |
| 19 | m_tile_factor = value; |