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/
github.com/JeanPhilippeKernel/RendererEngine
/ Apply
Method
Apply
ZEngine/src/ShaderMaterial.cpp:10–14 ·
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Source
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8
}
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10
void ShaderMaterial::Apply(Shaders::Shader* const shader) {
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assert(shader != nullptr);
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shader->Bind();
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}
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} // namespace ZEngine::Rendering::Materials
Callers
nothing calls this directly
Calls
1
Bind
Method · 0.45
Tested by
no test coverage detected